The proto-demo (not quite a prototype, not quite a demo) for my game, Gloopy Edible Nubbins! Almost all of the art is currently placeholder and there are likely a few bugs lurking around (not just the obvious one). I'm open to all feedback, this proto-demo should offer around an hour of gameplay with active play, the demo will be ~2-3 times longer.

Steam page here and in the links, please wishlist! (Despite the outdated screenshots >.>)

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Very much as described :). The art is good and the dialog v visual-novel-like. I played the incremental part for longer than I had expected to :P. Nice job! Does the game get more novel-like in later gameplay?

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The art's mostly placeholder but somewhat representative of what I want it to look like. (I've got an artist working on a new look for Daisy, for example)

Glad you enjoyed it! I'm planning to have at least one conversation for every time you hit a new quota, with more of an actual story kicking in after the first few quotas have been reached. Also looking at adding some more integration for the next update - i.e. getting some kind of bonus/reward depending on how well you're getting on with Daisy, like temporarily reduced upgrade costs or increased worker speed. 😊