
Gloopy Edible Nubbins: The Proto-Demo
The proto-demo (not quite a prototype, not quite a demo) for my game, Gloopy Edible Nubbins! Almost all of the art is currently placeholder and there are likely a few bugs lurking around (not just the obvious one). I'm open to all feedback, this proto-demo should offer around an hour of gameplay with active play, the demo will be ~2-3 times longer.
Steam page here and in the links, please wishlist! (Despite the outdated screenshots >.>)
| Status | In development |
| Platforms | HTML5 |
| Author | Pangbot |
| Genre | Visual Novel |
| Made with | Godot |
| Tags | 2D, Anime, demo, Idle, Incremental, No AI, Pixel Art, Prototype |
| Average session | About an hour |
| Languages | English |
| Inputs | Keyboard, Mouse |
| Links | Steam |

Comments
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Very much as described :). The art is good and the dialog v visual-novel-like. I played the incremental part for longer than I had expected to :P. Nice job! Does the game get more novel-like in later gameplay?
The art's mostly placeholder but somewhat representative of what I want it to look like. (I've got an artist working on a new look for Daisy, for example)
Glad you enjoyed it! I'm planning to have at least one conversation for every time you hit a new quota, with more of an actual story kicking in after the first few quotas have been reached. Also looking at adding some more integration for the next update - i.e. getting some kind of bonus/reward depending on how well you're getting on with Daisy, like temporarily reduced upgrade costs or increased worker speed. 😊